@startuml
sprite $gear [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000028ACCCCA820000000000000000000
0000000000000000000EFFFFFFFFE0000000000000000000
0000000000000000004FFFFFFFFFF4000000000000000000
0000000000000000007FFFFFFFFFF7000000000000000000
000000000000000000BFFFFFFFFFFA000000000000000000
000000000000000000EFFFFFFFFFFE000000000000000000
000000000000000002FFFFFFFFFFFF200000000000000000
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0000001EFFFD835EFFFFFFFFFFFFFFFFE538DFFFE1000000
000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000
00008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5000
0004FFFFFFFFFFFFFFFFF831149FFFFFFFFFFFFFFFFF4000
00009FFFFFFFFFFFFFFC10000001CFFFFFFFFFFFFFF80000
000007FFFFFFFFFFFFC0000000000CFFFFFFFFFFFF700000
0000006FFFFFFFFFFF200000000002FFFFFFFFFFF6000000
00000005FFFFFFFFFA000000000000AFFFFFFFFF50000000
00000002FFFFFFFFF60000000000006FFFFFFFFF20000000
00000003FFFFFFFFF40000000000004FFFFFFFFF30000000
00000003FFFFFFFFF40000000000004FFFFFFFFF20000000
00000002FFFFFFFFF70000000000007FFFFFFFFF10000000
0000000AFFFFFFFFFC000000000000DFFFFFFFFFA0000000
000000BFFFFFFFFFFF500000000005FFFFFFFFFFFB000000
00001CFFFFFFFFFFFFF3000000003FFFFFFFFFFFFFC10000
0000DFFFFFFFFFFFFFFF60000006FFFFFFFFFFFFFFFD0000
0005FFFFFFFFFFFFFFFFFE9779EFFFFFFFFFFFFFFFFF5000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000
000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
0000008FFFFFFDEFFFFFFFFFFFFFFFFFFEEFFFFFF7000000
0000000BFFD8301AFFFFFFFFFFFFFFFFA1038DFFB0000000
00000000320000003BFFFFFFFFFFFFB30000002300000000
000000000000000001FFFFFFFFFFFF000000000000000000
000000000000000000DFFFFFFFFFFC000000000000000000
0000000000000000009FFFFFFFFFF9000000000000000000
0000000000000000006FFFFFFFFFF6000000000000000000
0000000000000000002FFFFFFFFFF2000000000000000000
0000000000000000000BFFFFFFFFA0000000000000000000
000000000000000000002567764200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_GEAR(_alias) ENTITY(rectangle,black,gear,_alias,FA6 GEAR)
!define FA6_GEAR(_alias, _label) ENTITY(rectangle,black,gear,_label, _alias,FA6 GEAR)
!define FA6_GEAR(_alias, _label, _shape) ENTITY(_shape,black,gear,_label, _alias,FA6 GEAR)
!define FA6_GEAR(_alias, _label, _shape, _color) ENTITY(_shape,_color,gear,_label, _alias,FA6 GEAR)
skinparam folderBackgroundColor<<FA6 GEAR>> White
@enduml